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playground:playground [2025/12/10 14:32] dcsplayground:playground [2025/12/10 14:32] (current) dcs
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 ====== PlayGround ====== ====== PlayGround ======
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-Before we can begin with modding, there are a few important steps to prepare your environment. 
-Please follow the instructions below to ensure everything is correctly set up. 
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-===== 1. Install Unreal Engine 5.4.4 ===== 
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-To get started, download and install **Unreal Engine 5.4.4** using the Epic Games Launcher.   
-It is very important to use **exactly this version**, as SubwaySim 2 modding tools are only compatible with 5.4.4. 
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-  * Install [[https://www.unrealengine.com/en-US/download|Unreal Engine]] 5.4.4 via the Epic Games Launcher. 
-    {{pasted:20250603-162652.png?nolink&600}} 
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-===== 2. Install the .NET 8.0 Runtime ===== 
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-After installing Unreal Engine, you will also need the **.NET 8.0 Runtime**. 
-This component is required for several tools and scripts used throughout the modding workflow. 
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-The link below should start the download automatically.   
-Simply run the installer once the download finishes. 
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-  * Install [[https://aka.ms/dotnet-core-applaunch?missing_runtime=true&arch=x86&rid=win-x86&os=win10&apphost_version=8.0.13|.NET 8.0 Runtime]] 
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-===== 3. Install Visual Studio Code (for Lua Script Editing) ===== 
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-To comfortably edit Lua scripts later on, we recommend installing **Visual Studio Code**.   
-It is completely free and supports Lua through community extensions. 
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-  * Download Visual Studio Code here: [[https://code.visualstudio.com/download|Visual Studio Code – Download]] 
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-Once installed, open VS Code and navigate to the **Extensions** section.   
-Search for **"Lua"**, then install the extension created by **sumneko**.   
-This extension provides syntax highlighting, IntelliSense, linting, and many helpful features for scripting. 
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-  * Open VS Code → Extensions   
-  * Search for: **Lua**   
-  * Install the extension by **sumneko** 
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-{{:manual:getting_startet:lua1.png?nolink&600|}} 
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-===== You are ready to start modding! ===== 
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-Once these steps are completed, your system is fully prepared and you are ready to begin creating mods for SubwaySim 2. 
  
playground/playground.txt · Last modified: by dcs

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