modding
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| modding [2025/06/06 19:12] – sho | modding [2025/08/20 10:04] (current) – sho | ||
|---|---|---|---|
| Line 3: | Line 3: | ||
| ===== Prerequisites ===== | ===== Prerequisites ===== | ||
| - | * Install [[https:// | + | * Install [[https:// |
| * Install [[https:// | * Install [[https:// | ||
| - | ===== Create a mod ===== | + | ===== Download the Modding SDK ==== |
| - | * Go to '' | + | |
| + | |||
| + | ===== Creating a mod ===== | ||
| + | |||
| + | | ||
| * Rename the folder '' | * Rename the folder '' | ||
| * Rename all occurences of '' | * Rename all occurences of '' | ||
| * Start the project by double clicking '' | * Start the project by double clicking '' | ||
| * Enable '' | * Enable '' | ||
| - | * If you plan to create a map mod, you need to make sure that " | + | * If you plan to create a map mod, you need to make sure that " |
| * Now you can use the content folder '' | * Now you can use the content folder '' | ||
| + | * We provide assets for your mods to build upon in the '' | ||
| - | ===== Build a mod ===== | + | ===== Building |
| * Open the build script '' | * Open the build script '' | ||
| Line 30: | Line 35: | ||
| * Run the build script by double clicking '' | * Run the build script by double clicking '' | ||
| * If you filled out the level path you can type '' | * If you filled out the level path you can type '' | ||
| + | * Some errors and warnings are expected and can usually be ignored if the mod has been built successfully. | ||
| * The mod will be built in '' | * The mod will be built in '' | ||
| - | ===== Install | + | ===== Installing |
| - | * Place the mod in '' | + | * Place the mod in '' |
| + | * The SampleModMap can be selected in the " | ||
| ===== Testing Lua scripts without rebuilding the mod ===== | ===== Testing Lua scripts without rebuilding the mod ===== | ||
| Line 42: | Line 49: | ||
| * The game will now use the Lua scripts from this folder if they exist, otherwise it falls back to the mod itself. | * The game will now use the Lua scripts from this folder if they exist, otherwise it falls back to the mod itself. | ||
| - | ===== FAQ ===== | ||
| - | Asset modifications in the '' | ||
| - | You may only modify assets in your '' | ||
| - | * The build script shows errors and warnings: Certain errors and warnings are expected and can usually be ignored if the mod has been built successfully. | ||
modding.1749229960.txt.gz · Last modified: by sho
