modding
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| modding [2025/06/06 19:03] – sho | modding [2025/12/12 12:54] (current) – removed dcs | ||
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| - | ====== Modding ====== | ||
| - | ===== Prerequisites ===== | ||
| - | |||
| - | * Install [[https:// | ||
| - | * Install [[https:// | ||
| - | |||
| - | ===== Create a mod ===== | ||
| - | |||
| - | * Go to '' | ||
| - | * Rename the folder '' | ||
| - | * Rename all occurences of '' | ||
| - | * Start the project by double clicking '' | ||
| - | * Enable '' | ||
| - | * Use the content folder '' | ||
| - | |||
| - | |||
| - | ===== Build a mod ===== | ||
| - | |||
| - | * Open the build script '' | ||
| - | * Set '' | ||
| - | |||
| - | < | ||
| - | set LEVEL_PATH=Level/ | ||
| - | |||
| - | < | ||
| - | set LEVEL_PATH=</ | ||
| - | |||
| - | * Run the build script by double clicking '' | ||
| - | * If you filled out the level path you can type '' | ||
| - | * The mod will be built in '' | ||
| - | |||
| - | ===== Install a mod ===== | ||
| - | |||
| - | * Place the mod in '' | ||
| - | |||
| - | ===== Testing Lua scripts without rebuilding the mod ===== | ||
| - | |||
| - | * Create an empty folder for your plugin '' | ||
| - | * Copy the Lua scripts from your Lua folder inside this folder maintaing the same folder structure. | ||
| - | * The game will now use the Lua scripts from this folder if they exist, otherwise it falls back to the mod itself. | ||
| - | |||
| - | ===== FAQ ===== | ||
| - | |||
| - | Asset modifications in the '' | ||
| - | You may only modify assets in your '' | ||
| - | |||
| - | |||
| - | * The build script shows errors and warnings: Certain errors and warnings are expected and can usually be ignored if the mod has been built successfully. | ||
modding.1749229436.txt.gz · Last modified: by sho
