modding
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modding [2025/06/03 16:29] – sho | modding [2025/08/20 10:04] (current) – sho | ||
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===== Prerequisites ===== | ===== Prerequisites ===== | ||
- | | + | |
- | | + | |
- | ===== Create a mod ===== | + | ===== Download the Modding SDK ==== |
- | | + | |
- | - Rename | + | |
- | - Rename all occurences of '' | + | |
- | - Start the project by double clicking '' | + | |
- | - Enable '' | + | |
- | | + | |
+ | ===== Creating a mod ===== | ||
- | ===== Build a mod ===== | + | * Go to '' |
+ | * Rename the folder '' | ||
+ | * Rename all occurences of '' | ||
+ | * Start the project by double clicking '' | ||
+ | * Enable '' | ||
+ | * If you plan to create | ||
+ | * Now you can use the content folder '' | ||
+ | * We provide assets for your mods to build upon in the '' | ||
- | - Open the build script '' | ||
- | - Run the build script by double clicking '' | ||
- | - The mod will be built in '' | ||
- | ===== Install | + | ===== Building |
- | | + | |
+ | * Set '' | ||
+ | |||
+ | < | ||
+ | set LEVEL_PATH=Level/ | ||
+ | |||
+ | < | ||
+ | set LEVEL_PATH=</ | ||
+ | |||
+ | * Run the build script by double clicking '' | ||
+ | * If you filled out the level path you can type '' | ||
+ | * Some errors and warnings are expected and can usually be ignored if the mod has been built successfully. | ||
+ | * The mod will be built in '' | ||
+ | |||
+ | ===== Installing a mod ===== | ||
+ | |||
+ | * Place the mod in '' | ||
+ | * The SampleModMap can be selected in the " | ||
===== Testing Lua scripts without rebuilding the mod ===== | ===== Testing Lua scripts without rebuilding the mod ===== | ||
- | | + | |
- | | + | |
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- | ===== FAQ ===== | ||
- | Asset modifications in the '' | ||
- | You may only modify assets in your '' | ||
- | - The build script shows errors and warnings: Certain errors and warnings are expected and can usually be ignored if the mod has been built successfully. |
modding.1748960999.txt.gz · Last modified: by sho