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manual:subwaysim:vehicle_development

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manual:subwaysim:vehicle_development [2025/12/16 08:32] dcsmanual:subwaysim:vehicle_development [2026/01/12 18:27] (current) dcs
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     Create a Control Rig to control and animate vehicle components.     Create a Control Rig to control and animate vehicle components.
  
-  * **[[manual:subwaysim:vehicle_development:animation_blueprints|Creating Animation Blueprints]]**  +  * **[[manual:subwaysim:vehicle_development:simple_animation_blueprints|Animation Blueprints]]**  
     Define animation logic, state machines, and parameter-driven animations for vehicle movement and systems.     Define animation logic, state machines, and parameter-driven animations for vehicle movement and systems.
  
-  * **[[manual:subwaysim:vehicle_development:vehicle_blueprint|Creating a Vehicle Blueprint]]**  +  * **[[manual:subwaysim:vehicle_development:simple_vehicle_blueprint|Vehicle Blueprint]]**  
     Assemble all components into a functional vehicle Blueprint.     Assemble all components into a functional vehicle Blueprint.
  
-  * **[[manual:subwaysim:vehicle_development:vehicle_lua|Creating a Vehicle.lua File]]**  +  * **[[manual:subwaysim:vehicle_development:vehicle_lua|Vehicle.lua]]**  
     Integrate the vehicle into SubwaySim 2 using Lua scripting.     Integrate the vehicle into SubwaySim 2 using Lua scripting.
  
manual/subwaysim/vehicle_development.1765870345.txt.gz · Last modified: by dcs

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