manual:subwaysim:vehicle_development
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| manual:subwaysim:vehicle_development [2025/12/16 08:32] – dcs | manual:subwaysim:vehicle_development [2026/01/12 18:27] (current) – dcs | ||
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| Create a Control Rig to control and animate vehicle components. | Create a Control Rig to control and animate vehicle components. | ||
| - | * **[[manual: | + | * **[[manual: |
| Define animation logic, state machines, and parameter-driven animations for vehicle movement and systems. | Define animation logic, state machines, and parameter-driven animations for vehicle movement and systems. | ||
| - | * **[[manual: | + | * **[[manual: |
| Assemble all components into a functional vehicle Blueprint. | Assemble all components into a functional vehicle Blueprint. | ||
| - | * **[[manual: | + | * **[[manual: |
| Integrate the vehicle into SubwaySim 2 using Lua scripting. | Integrate the vehicle into SubwaySim 2 using Lua scripting. | ||
manual/subwaysim/vehicle_development.1765870345.txt.gz · Last modified: by dcs
