manual:subwaysim:vehicle_development
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| manual:subwaysim:vehicle_development [2025/12/16 08:11] – created dcs | manual:subwaysim:vehicle_development [2026/01/12 18:27] (current) – dcs | ||
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| Create a Control Rig to control and animate vehicle components. | Create a Control Rig to control and animate vehicle components. | ||
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| Define animation logic, state machines, and parameter-driven animations for vehicle movement and systems. | Define animation logic, state machines, and parameter-driven animations for vehicle movement and systems. | ||
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| Assemble all components into a functional vehicle Blueprint. | Assemble all components into a functional vehicle Blueprint. | ||
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| Integrate the vehicle into SubwaySim 2 using Lua scripting. | Integrate the vehicle into SubwaySim 2 using Lua scripting. | ||
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| Together, these chapters guide you from the first 3D model to a fully functional vehicle inside SubwaySim 2. | Together, these chapters guide you from the first 3D model to a fully functional vehicle inside SubwaySim 2. | ||
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manual/subwaysim/vehicle_development.1765869103.txt.gz · Last modified: by dcs
