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manual:subwaysim:vehicle_development:simple_animation_blueprints

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manual:subwaysim:vehicle_development:simple_animation_blueprints [2025/12/18 17:12] – created dcsmanual:subwaysim:vehicle_development:simple_animation_blueprints [2025/12/18 17:45] (current) dcs
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 This step is mandatory.   This step is mandatory.  
 Without the correct parent class, required train-specific functions and data will not be available. Without the correct parent class, required train-specific functions and data will not be available.
 +
 +{{:manual:subwaysim:simple_animation_blueprints:anim_1.png?direct&800|}}
  
 ---- ----
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 This ensures that all animation logic coming from the Control Rig is applied to the Skeletal Mesh. This ensures that all animation logic coming from the Control Rig is applied to the Skeletal Mesh.
 +
 +{{:manual:subwaysim:simple_animation_blueprints:anim_2_1.png?direct&300|}}
  
 ---- ----
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 These inputs must now be provided with data. These inputs must now be provided with data.
 +
 +{{:manual:subwaysim:simple_animation_blueprints:anim_2.png?direct&300|}}
  
 ---- ----
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 This automatically supplies the required movement data. This automatically supplies the required movement data.
 +
 +{{:manual:subwaysim:simple_animation_blueprints:anim_3.png?direct&300|}}
  
 ---- ----
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   * Search for **Get Bogie Transforms**   * Search for **Get Bogie Transforms**
   * Add the node   * Add the node
 +
 +{{:manual:subwaysim:simple_animation_blueprints:anim_4.png?direct&300|}}
  
 This node outputs an **array of transforms**. This node outputs an **array of transforms**.
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   * Search for **Get (a ref)**   * Search for **Get (a ref)**
   * Select the node   * Select the node
 +
 +{{:manual:subwaysim:simple_animation_blueprints:anim_5.png?direct&300|}}
  
 Repeat this for each bogie the vehicle has. Repeat this for each bogie the vehicle has.
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 Connect each output to the corresponding Control Rig input. Connect each output to the corresponding Control Rig input.
 +
 +
  
 ---- ----
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 At this point, the simple Animation Blueprint is complete and fully functional. At this point, the simple Animation Blueprint is complete and fully functional.
 +
 +{{:manual:subwaysim:simple_animation_blueprints:anim_6.png?direct&800|}}
  
 ---- ----
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   * Advanced mechanical components   * Advanced mechanical components
  
-please continue with the dedicated chapter: +please continue with the dedicated chapter: [[manual:subwaysim:vehicle_development:animation_blueprints|Creating a Complex Animation Blueprint]]
- +
-[[manual:subwaysim:vehicle_development:animation_blueprints|Creating a Complex Animation Blueprint]]+
  
 That chapter builds upon the foundation established here. That chapter builds upon the foundation established here.
 +
 +{{page>manual:footer}}
  
manual/subwaysim/vehicle_development/simple_animation_blueprints.1766074365.txt.gz · Last modified: by dcs

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