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manual:subwaysim:getting_started

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manual:subwaysim:getting_started [2025/12/11 14:07] dcsmanual:subwaysim:getting_started [2025/12/12 12:13] (current) dcs
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   * **[[manual:subwaysim:getting_started:create_plugin|Creating a Plugin]]**     * **[[manual:subwaysim:getting_started:create_plugin|Creating a Plugin]]**  
     Create your own plugin — the core container where all assets, maps, and scripts of your mod will live.     Create your own plugin — the core container where all assets, maps, and scripts of your mod will live.
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 Together, these topics give you everything you need to build a solid foundation before moving on to more advanced modding features to start creating content for SubwaySim 2. Together, these topics give you everything you need to build a solid foundation before moving on to more advanced modding features to start creating content for SubwaySim 2.
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manual/subwaysim/getting_started.1765458476.txt.gz · Last modified: by dcs

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