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manual:subwaysim:getting_started:modding_framework_explained

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manual:subwaysim:getting_started:modding_framework_explained [2026/08/20 14:12] shomanual:subwaysim:getting_started:modding_framework_explained [2026/08/20 15:08] (current) sho
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 These components form the foundation of every modding workflow. These components form the foundation of every modding workflow.
  
-{{:manual:subwaysim:framework_explained:sdk1.png?nolink&500|}} +{{:manual:subwaysim:getting_started:sdk1_neu.png?nolink&500|}}
  
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 We strongly recommend always starting the editor via this file to avoid loading issues or missing configurations. We strongly recommend always starting the editor via this file to avoid loading issues or missing configurations.
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-===== BuildMod.bat ===== 
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-The **BuildMod.bat** file is one of the core components of the SDK.   
-This batch script is responsible for building your mod and packaging it into a final **.pak** file. 
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-Whenever you reach the stage where your mod is ready for packaging, this file will become essential. 
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-More information can be found here:   
-[[manual:subwaysim:map_construction:build_mod|Build a Mod to Pak-File]] 
  
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manual/subwaysim/getting_started/modding_framework_explained.1787227950.txt.gz · Last modified: by sho

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